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> So how about a mod to reduce attacks?
sekenr
post Feb 16 2007, 05:28 PM
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Hi, its my first post here, but I am a fon of X-COM series, and of Aftershock. So is there any mod to reduce the number of assaults on my territory or at least increase defense efficency? Thanks.
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Gorre
post Feb 16 2007, 05:31 PM
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Not that I know of. Yet.

I bet (if it is possible) that SW might do it, if he's not busy doing something else biggrin.gif.


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TYR
post Feb 16 2007, 09:16 PM
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Try this Link

It reduces the agressivenes of the AI factions slightly, it will help however im not sure how strong the effect will be.


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ShadoWarrior
post Feb 17 2007, 05:59 AM
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QUOTE (TYR @ Feb 16 2007, 04:16 PM) *
Try this Link

It reduces the agressivenes of the AI factions slightly, it will help however im not sure how strong the effect will be.

Well, you've reduced the aggressiveness value by about 33% for each of the 3 attacking factions, so they should only be attacking about 2/3 as often.


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TYR
post Feb 17 2007, 11:18 AM
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QUOTE (ShadoWarrior @ Feb 17 2007, 06:59 AM) *
QUOTE (TYR @ Feb 16 2007, 04:16 PM) *

Try this Link

It reduces the agressivenes of the AI factions slightly, it will help however im not sure how strong the effect will be.

Well, you've reduced the aggressiveness value by about 33% for each of the 3 attacking factions, so they should only be attacking about 2/3 as often.


Yes but we dont know 2/3 of what exactly i would calculate that like for example: A value of 3 = 3 potential attacks per month however thats just a speculation, it needs some testing. That may also be per week or even per day.


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Slaughter
post Feb 17 2007, 03:11 PM
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sekenr
post Feb 19 2007, 03:47 PM
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Thanks a lot! laugh.gif
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TYR
post Feb 20 2007, 05:40 AM
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QUOTE (sekenr @ Feb 19 2007, 04:47 PM) *
Thanks a lot! laugh.gif


np, i would apreciate some feedback how it affected your game, as i can change the values if nessecary.

So is the ammount of attacks now better handable or is it still too much ?


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Stone
post Feb 20 2007, 12:25 PM
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QUOTE (TYR @ Feb 20 2007, 06:40 AM) *
QUOTE (sekenr @ Feb 19 2007, 04:47 PM) *

Thanks a lot! laugh.gif


np, i would apreciate some feedback how it affected your game, as i can change the values if nessecary.

So is the ammount of attacks now better handable or is it still too much ?


Still think it feels a bit much, maybe halve it instead?
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Nevyn
post Feb 20 2007, 12:39 PM
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I have tested it on several values.

3 - original, way too much for me
2 - your mod value, still abit over the top
1.5 - reasonable, maybe a little low
1 - still can be annoying, but gives some long intervals of building without interuption.

I would settle for 1.5 - 2.0 range personally. It all depends on play style and what you want out of the game.

Cheers and I hope my feedback helps some.


Nevyn
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TYR
post Feb 21 2007, 12:13 AM
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QUOTE (Nevyn @ Feb 20 2007, 01:39 PM) *
I have tested it on several values.

3 - original, way too much for me
2 - your mod value, still abit over the top
1.5 - reasonable, maybe a little low
1 - still can be annoying, but gives some long intervals of building without interuption.

I would settle for 1.5 - 2.0 range personally. It all depends on play style and what you want out of the game.

Cheers and I hope my feedback helps some.
Nevyn


Thanks, that does help although as noone yet wanted it easier it seems to be fine


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Mantra
post Feb 21 2007, 03:48 PM
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Just wondering if you could post a version of this mod that reduces the attacks to 1.5? Thanks =)
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TYR
post Feb 21 2007, 04:34 PM
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QUOTE (Mantra @ Feb 21 2007, 04:48 PM) *
Just wondering if you could post a version of this mod that reduces the attacks to 1.5? Thanks =)


Reduced the aggresiveness of the beastman to 1.5

Even less Stress


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Slaughter
post Feb 21 2007, 09:01 PM
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Verion
post Feb 23 2007, 06:56 AM
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QUOTE (TYR @ Feb 21 2007, 04:34 PM) *
QUOTE (Mantra @ Feb 21 2007, 04:48 PM) *

Just wondering if you could post a version of this mod that reduces the attacks to 1.5? Thanks =)


Reduced the aggresiveness of the beastman to 1.5

Even less Stress



So how do you use this?
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