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Mar 9 2007, 06:48 PM
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#1
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![]() Member ![]() ![]() Group: Members Posts: 91 Joined: 28-November 06 Member No.: 4128 |
Mod request.
Has anyone created a mod which allows you to use the Human reinforcements (Laselle twins, Rita, and possibly Olga) from the start without messing around with anything else? I've seen several mods which do this but all of them change other features as well such as character classes or replacing Ute which I really don't want. -------------------- Bring back the Chryssalids!
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Mar 10 2007, 12:31 AM
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#2
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Member ![]() ![]() Group: Members Posts: 255 Joined: 17-February 07 Member No.: 4519 |
Mod request. Has anyone created a mod which allows you to use the Human reinforcements (Laselle twins, Rita, and possibly Olga) from the start without messing around with anything else? I've seen several mods which do this but all of them change other features as well such as character classes or replacing Ute which I really don't want. I have a couple in my private inventory of code manglings...... do you REALLY want them? Do you want the "only add new characters" one? Do you want the "all characters plus all soldiers only are techs too" one? Or do you want the "All the characters plus all the soldiers are techs too AND everyone is level 1" one? |
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Mar 10 2007, 02:52 AM
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#3
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![]() Member ![]() ![]() Group: Members Posts: 91 Joined: 28-November 06 Member No.: 4128 |
I have a couple in my private inventory of code manglings...... do you REALLY want them? Do you want the "only add new characters" one? Do you want the "all characters plus all soldiers only are techs too" one? Or do you want the "All the characters plus all the soldiers are techs too AND everyone is level 1" one? Now you have me a little confused too. I want to keep everything original but add the new chars from the start. I've looked at the "Index of available mods" and can't believe this simple one hasn't been included. It would be much appreciated by myself and I'm sure others if you could send it to Slaughter so he can list it there. -------------------- Bring back the Chryssalids!
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Mar 12 2007, 12:47 PM
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#4
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![]() Chief UFO Modder ![]() ![]() ![]() ![]() Group: Honoured Posts: 3882 Joined: 28-October 05 From: Twilight Zone Member No.: 1316 |
I want to keep everything original but add the new chars from the start. I've looked at the "Index of available mods" and can't believe this simple one hasn't been included. It would be much appreciated by myself and I'm sure others if you could send it to Slaughter so he can list it there. Here's a mod (no documentation) done by Rising Phoenix that does what you ask for: only add the new chars from the start -------------------- |
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Mar 12 2007, 03:57 PM
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#5
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![]() Member ![]() ![]() Group: Members Posts: 91 Joined: 28-November 06 Member No.: 4128 |
Excellent. Thanks guys.
-------------------- Bring back the Chryssalids!
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Mar 12 2007, 04:31 PM
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#6
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Member ![]() ![]() Group: Members Posts: 255 Joined: 17-February 07 Member No.: 4519 |
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Mar 12 2007, 05:26 PM
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#7
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High Member ![]() ![]() ![]() ![]() Group: Admin Posts: 1527 Joined: 7-April 04 From: Norway Member No.: 4 |
-------------------- Greetings from Olav (Staff at StrategyCore.co.uk, Slaughter)
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Mar 13 2007, 12:11 AM
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#8
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Member ![]() ![]() Group: Members Posts: 255 Joined: 17-February 07 Member No.: 4519 |
Whee! My first mod on strategy core! I guess this means I should make some documentation for it. |
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Mar 13 2007, 02:13 AM
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#9
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Newbie ![]() Group: Members Posts: 8 Joined: 10-March 07 Member No.: 4915 |
Can you send me the "All the characters plus all the soldiers are techs too AND everyone is level 1" One?
Pretty Plz:-) And thx for all your work.. |
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Mar 13 2007, 02:15 AM
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#10
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Member ![]() ![]() Group: Members Posts: 255 Joined: 17-February 07 Member No.: 4519 |
Sure, I'll get one out... um... soon.
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Mar 13 2007, 08:47 PM
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#11
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High Member ![]() ![]() ![]() ![]() Group: Admin Posts: 1527 Joined: 7-April 04 From: Norway Member No.: 4 |
Whee! My first mod on strategy core! I guess this means I should make some documentation for it. You should! Avenger added the topic in the modding section for a reason -------------------- Greetings from Olav (Staff at StrategyCore.co.uk, Slaughter)
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Mar 25 2007, 11:01 PM
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#12
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Member ![]() ![]() Group: Members Posts: 287 Joined: 26-October 05 Member No.: 1265 |
i tried this mod and it didnt work at all... and no i have no other mods running when i tried ( i made sure of that)
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Mar 26 2007, 09:52 AM
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#13
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 422 Joined: 23-January 07 From: Romania Member No.: 4299 |
i tried this mod and it didnt work at all... and no i have no other mods running when i tried ( i made sure of that) You need to start a new game for this to work. -------------------- Formerly known as switch.. Special thanks to Alphadrop for the avatar pic.
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Mar 26 2007, 06:19 PM
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#14
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Member ![]() ![]() Group: Members Posts: 287 Joined: 26-October 05 Member No.: 1265 |
yes i know i already did all that, tried several times and it never worked, i ended up using different mod entirely which did the trick
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Mar 26 2007, 06:29 PM
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#15
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Member ![]() ![]() Group: Members Posts: 255 Joined: 17-February 07 Member No.: 4519 |
I believe that the program freaks out if the file name is has a capital M in Mod. Changing that to lowercase should fix it. Unfortunately, that is my fault for letting it get out of the door like that.
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| Lo-Fi Version | Time is now: 3rd September 2010 - 08:08 AM |